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About me

SKILLS & SOFTWARE

Quality Assurance (Functionality/Tools/AI) • Scrum/Agile • Mantis Bug Tracker • JIRA • Version Control (Perforce/Github) • 3D Modelling (Maya/Max) • Digital Sculpting (Mudbox/ZBrush) • Texturing (Photoshop/Substance) • Graphic Design (Illustrator/After Effects) • Traditional Drawing • Game Engines (UDK/Unreal 4/Unity) • Games Dev (C#/Python) • iOS Dev (Swift/Sketch)

  • LinkedIn - Black Circle
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I graduated with a first in BSc in Computer Animation and VFX with a focus on games development in 2013.  Since graduating I have completed numerous contracts working in Art and QA.  

 

My games testing experience includes working on various titles, platforms and operating systems such as iOS, Android, Xbox One, PSVR and Web/Facebook.  My art experience includes creating 3D game assets from start to finish and bug fixing for a triple A title.

I currently work as a games tester at DeepMind where I help ensure quality of 3D environments used for AI research.

My passion is in building digital worlds and I am extremely committed and motivated, taking every opportunity to increase my skills and employability. 

I also like to work on apps / games in my spare time for funsies :)

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